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About This Content
Pathfinder Adventure Path #126: Beyond the Veiled Past (Ruins of Azlant 6 of 6)by Thurston Hillman
The insidious alghollthus who sank Azlant beneath the treacherous ocean in ancient times mobilize their forces even as the heroes close on their enemies for a final confrontation. After preparing their allies for the impending assault, the heroes must fight their way through the submerged ruins of an ancient weapons facility packed with dangerous guardians and unstable magic to stop their monstrous foe before the veiled master unleashes a devastating eldritch attack to reignite the war against humanity, plunging the world into chaos just as the alghollthus did when they brought Azlant to ruin so long ago.
This volume of Pathfinder Adventure Path concludes the Ruins of Azlant Adventure Path and includes:
This product is not a PDF or accessible outside of Fantasy Grounds. It has been lovingly converted for use within Fantasy Grounds and features the following additions:
Released on March 12, 2018. Designed for Fantasy Grounds version 3.3.4 and higher.
Requires: This content requires an active license or subscription for Fantasy Grounds to download and use. a09c17d780
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About This ContentBGM Set contains those five tracks.
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Select "Change Music" at the battle preparation screen to access this track.
* The images are from an in-development build and may differ from the final version a09c17d780
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About This GameThe End of the Sun is a first-person exploration and adventure game, where the story has the most important meaning, as it is set in the world of Slavic rites, beliefs, legends, and their everyday life. It is a series of mysterious events that ordinary people dealt with, as they were living in a small village where the line between myth and reality began to fade perilously.
As the Volhv who is gifted with the ability to travel in time and knowledge about Navia (the space where human fates shape), you come to a mysterious village to find your friend, but you cannot find anyone there, at least not in a way you wanted to. All you can see are smothered fires around.
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About This Gameeverybody's sad is a a weird, therapeutic, kinetic VR experience about learning to balance self care and care for others. Use intuitive motion and pose-based controls to make sad, alive objects happy! But who will make you happy?
We wanted to provide players with an experimental VR experience that pushes the envelope of what VR games can be. By making players use their voices and bodies in new ways, we provide them with a more immersive experience in which they can discover the delicate balance between caring for others and themselves. Through this game, we wanted to emphasize the importance of balancing caring for others and caring for yourself, as well as innovating what games can do in VR. a09c17d780
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Update Information (January 31th, 2018):
This product is a feature expansion DLC for "SMILE GAME BUILDER", game development software for Windows. With this product, you will be able to convert your game files into version 5.6 “Unity” projects.
If you have Unity installed in advance, you don’t need to make any tweaks to open it on Unity after conversion and you can customize your games with Unity’s powerful graphic features. You can publish your games to various platforms which Unity supports like iOS and Android for smart phones, MacOS, Linux, major game consoles and so on.
↑A screenshot in the editor of SMILE GAME BUILDER (Using a free game, “Blight Dream”)
↑After Unity conversion, “Post Processing Stack” of Unity’s effect asset was used and also added image effects like Anti-Aliasing, Depth of Field and other. You can see the difference between them right away.
↑You can edit the source code of the exported game on Unity directly. It’ll be a possibility that you can create a base of your game on SMILE GAME BUILDER and spice it up on Unity. (*We are planning to release game engine source in Unity project to be open source. )
. Update Information (May 17th, 2018):
Updated on May 17th, 2018
SMILE GAME BUILDER ver1.11.0
- We've fixed an error: the model scale was not the same between SMILE GAME BUILDER and Unity.
- We've fixed an error: when you convert it for smart phone, BGM loop sometimes doesn't play smoothly.
- We've improved an operation of when you repeat a sound effect in short intervals.
- We've fixed an error: when the start event was set to "When making contact with player" and also the control setting is free movement, some events don't work properly.
- We've fixed an error: when the player and an event overlap each other during free movement, the player cannot move.
- We've fixed an error: sometimes the motions of users' own materials are not applied properly.. Update Information 1.9.1 (December 28th, 2017):
- We've fixed an error: when you open your saved game files with the language setting other than Japanese at the configuration, some wording in the games are replaced with English.
- We've fixed an error: when you use WAV format for BGM instead of OGG format, it sometimes freezes while loop playing.
- We've fixed an error: when you export your project file using Unity Exporter to the same folder continuously, it deletes added users' materials in the project file.
- We've fixed an error: when you place a stairs block and a map object with "Allow Underpass" next each other, sometimes the player cannot go up/down the stairs.. Update Information 220.127.116.11 (August 10th, 2017):
Updated on August 10th, 2017
Updated on January 30th, 2018
SMILE GAME BUILDER ver1.10.0
Exporter for Unity 1.1.0
Updated on June 21th, 2018
Bug Fix Information
SMILE GAME BUILDER Ver.1.11.3
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About This ContentPlantera - Original Soundtrack
Music Composed by: Jesse Valentine and Levi Bond a09c17d780
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